dxf profile that you create in AutoCad, use it as a template to create the geometry in blender. dxf file import as an option, you may have to go to User Preferences within the File menu and adding the. Import this file into blender by opening blender and navigating to the import command within the menu at top of the screen (File/Import/). Once the necessary profiles are traced save the file as a. This particular wine rack consists of two profiles of the traced image on the left plus connecting pieces of the profile on the right. Here is a screenshot of the wine rack traced in AutoCad: For this discussion however, I only traced over the individual elements of the wine rack using polylines. This closed shape or polygon can then be extruded to make a 3D shape if you have the full version of AutoCad. Another advantage of drawing with a polyline is that you can “close” the polyline and make a completed or whole shape, such as a polygon. Drawing with a polyline is similar to drawing with a single line, only you can draw many lines with the pline command and they will be treated as one continuous line. The next step is to trace the various elements within the object using a polyline (pline). Here is the image which I used as an xref in AutoCad: Follow the prompts and options to insert your image. To do this, type “xref” while in AutoCad to open the xref dialog. The first step was to take a photo of the wine rack product and import the photo into AutoCad as an xref (external reference) image. This post will discuss the process used to create a 3D model of a wine rack using AutoCad and Blender.
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